This is of course highly annoying even at level 85, so make sure everyone has some sand to use on themselves. This one has to be on the MT. Ice block can counter this, also LoS Warrior - Stuck in Berserker Stance Warlocks - Spawning infernals Hunters - Ranged weapon in use will break unequip before each class call Paladins - Nefarian becomes immune to melee damage Shaman - Hostile totems Apparently these happen one at a time
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[WOW CLASSIC] BLACKWING LAIR! - COMPREHENSIVE GUIDE! - BOSSES + TRASH!
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Renew and shield can still be cast. If a heal lands, the targetted player gets a stacking DoT DoT each time a heal lands. Razorgore, wiping you To the left in the big hall there will be an orb guarded by a few weak mobs. Last but not least the rogue shout: Tail Whip Stuns briefly. Rogues and Warriors of each team stand right in the gate to the cave where the Drakonids spawn. He has these class specific debuffs: Taken from Wowhead:
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Classes with pets can sometimes have issues here if their pets are out, so make sure any pets are dismissed.
Each entrance spawns one type. Bring some haste buffs and a heroism bot shaman, mage with you if you want to increase your chances of success. Nefarian Nefarian will however do his best to try and annoy you all before he gets defeated.
The mind controller then proceeds to destroy all the eggs in the room. Once all of them are gone you can release the mind control and destroy Razorgore himself. Renew and shield can still be cast.
Rogues are teleported in front of Nefarian and immobilized, leaving them open to his Cleave and breath attacks.